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Let’s talk about Super Smash Flash 2

Long-time readers of my blog will know of my fondness for Super Smash Bros. Back in the mid-2000’s when I was bored at school, I would look for flash games to play on the computers there and one that piqued my interest like no other was Super Smash Flash. A great many of Nintendo’s recurring cast and other non-canon newcomers were represented in this game: Crono, Megaman, and even Mr. Incredible from Disney’s The Incredibles movie all showed up for this historic port of a popular Gamecube title.

It sucked. It was just a rather amateur knock-off of Super Smash Bros. Melee. It was barely playable in multiplayer because how broken and laggy it was. But it gained such a cult following (as it was bound to) that the developer behind it ended up creating a sequel: Super Smash Flash 2.

SSF2 is the closest equivalent to a smash game besides the mod Project M for Brawl that fans have created. Just like its predecessor, SSF2 incorporates Nintendo mainstays like Mario and Kirby and draws in some characters from popular series such as Naruto and Dragon Ball: Z. I could go on and devote an entire blog post to the characters themselves, but I’ll stop here and just say that they are beautifully constructed in pixel art glory. They’re fantastic and I wouldn’t want it any other way.

Play it here:

More on SSF2 next time on Critical Hit

Nicholas Randall
I play video games, go to concerts, ride my bike, and post what I think about it all on this blog.

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